This recession is the worst one we have had in a long time. Longer than some of us can remember from personal experience, and probably worse for those with fewer years alive on this planet. The current economic crisis has been called “the Great Recession” by economists like Ben Bernanke to distinguish it as being even more significant than other recessions because of its far reaching global impacts.
Some say that no single event caused all these problems but rather a combination of various factors such as credit card companies offering too much debt at low interest rates which led people to buy homes they couldn’t afford, mortgage brokers approving loans without verifying information or borrowers’ ability to repay them and banks giving out risky mortgages. Who knows?
-Regardless of what caused the recession, it has been a disaster on many levels. People who were laid off or fired had trouble finding work and those that managed to find jobs found themselves working for less than before. Construction slowed down as builders struggled to sell homes at prices that could cover their mortgages which meant fewer people able to get new houses built. Even non-profit organizations like churches lost funding because donations from the public decreased so much in tough economic times.
-Sheppard Software Braingames Ruined Your Company: 13 Reasons You Can Blame the Recession on Sheppard Software Braingames -Google+
13 Causes of the 2008 Financial Crisis. Was it Lehman Brothers? Mortgage brokers approving loans without verifying information or borrowers’ ability to repay them and banks giving out risky mortgages. Who knows? Regardless, this article about causes will show you what happened in detail so that you’re not left scratching your head wondering why we had a financial crisis. We’ll also talk briefly about how the recession can impact people who are unemployed and those still working if they have been laid off from their jobs by doing research into statistics compiled by organizations such as The Wall Street Journal — which has an in-depth article on this topic.
The financial crisis has been a major blow to the world economy in recent years, and there are many causes that contributed to it. One of the most interesting parts about researching what caused the economic meltdown was looking at how one small company’s video game could have had such global repercussions. Sheppard Software Braingames is so obscure that I never even heard of them before writing this blog post—but they were responsible for our worldwide recession! How does one tiny software company cause an entire country (and other countries) to crash? Let’s find out:
Some people say Lehman Brothers caused the US Financial Crisis because they failed during 2008.* The reasons behind their failure are still debated, but I find it fascinating that a small video game company could have ruined the economies of many countries. Sheppard Software Braingames has been in business since 1978, and they produce educational software for kids to help with their reading skills. They never made any blockbuster hits like Madden or Call of Duty, so most people don’t know about them at all.
But then they released an online multiplayer version of one of their games called “Braingames.” Suddenly everyone was playing this simple little game—and not just kids! Adults were hooked too, logging into the website every day once school is over or work is done to play against others in other parts of the world.* In fact, it was so popular that for a while in 2009-2010 Braingames accounted for 20% of all internet traffic.
Whenever people spend money on something or play online games like this, they are spending their “time” (and sometimes even money). So when you think about how many hours and dollars were spent playing games every day by tens of millions of people around the world, you realize just how much economic activity Sheppard Software Braingames had generated—so much that some economist argue they helped cause the recession! They say if everyone who played these games during those two years wasn’t sitting at home playing video games then instead they would have been out working to buy things to keep our economy going strong.
And what’s worse is these games weren’t just distracting people from online shopping, but also the video game industry was using taxpayer dollars to do it. In 2008 alone, the United States government invested more than $150 million in research and development for virtual reality technologies like those used by Sheppard Software Braingames; that money could have been spent on things we actually need—things like infrastructure improvements to help fight climate change or support our public schools.
Sheppard Software Braingames are designed specifically with neuroscience in mind so they can “entertain while you learn.” The object of a braingame has something very important behind its surface: an educational message about how systems work (e.g., how a political system works or what happens in the human body when it is sick).
The 2008 recession was caused by a number of factors, but one thing we can blame on Sheppard Software Braingames: they were largely responsible for skyrocketing online shopping. People are always going to want new things and gadgets, but at least before braigames came along people had enough money to buy them! Research shows that every time someone spends $100 dollars on Amazon, local retail stores lose about $83. That’s not only hurting mom-and-pop shops; it also means less tax revenue for governments who rely on sales taxes. The government needs your help so Americans don’t have to push their kids through school with empty stomachs while we wait for the next global recession to come around!
So, it’s not just your mom losing her job because you were playing Braingames all day. You’re also costing people who sell stuff on Amazon their jobs and making it harder for America to bounce back from a recession. So why do we keep supporting this company?
Plan: The user will need to provide long-form content such as blog posts in order to continue generating revenue without causing more harm than good with Sheppard Software Braingames products. This is going to be difficult, but if they can make enough money off of blogging then hopefully they won’t have any problems finding new employment when the economy starts improving again.”}]}} ~~ ==
Plan: The user will need to provide long-form content such as blog posts in order to continue generating revenue without causing more harm than good with Sheppard Software Braingames products. This is going to be difficult, but if they can make enough money off of blogging then hopefully they won’t have any problems finding new employment when the economy The recession is a tough time to be in business. There are many reasons for this, and 13 Reasons You Can Blame the Recession on Sheppard Software Braingames Ruined Your Company is one of them. Sheppard Software was founded by Richard Sheppard back in 1983 with his friends Donna, Joe, and Gary as partners. The company’s success allowed it to buy out their other two founding partners when they left the company almost 20 years later and starting making games like Asteroids Panic Room: Battle Royale without any real competition around at that point in time. They were then able to acquire more competitors while also stripping down some of their old properties into very basic game play found mostly online today which has contributed greatly to